Overwatch 2: Complete Hero Changes for 6v6 Role Queue Experimental Mode

Overwatch 2: Complete Hero Changes for 6v6 Role Queue Experimental Mode

By Marcus Chen

December 24, 2024 at 07:38 PM

Overwatch 2's limited-time 6v6 role queue experiment brings significant hero adjustments to accommodate the classic "2-2-2" team composition. Here are all the major changes:

General Changes:

  • Base health regeneration timer increased from 5 to 7 seconds
  • Tank role passive now only reduces ultimate charge by 25%
  • Damage role passive healing reduction decreased to 15%

Tank Heroes:

  • Most tanks received health/armor rebalancing
  • D.Va: Defense Matrix duration reduced, weapon spread increased
  • Doomfist: Health increased, ability cooldowns adjusted
  • Reinhardt: Barrier health increased to 2000, Charge cooldown increased
  • Roadhog: Reworked Scrap Gun, Pig Pen ability removed
  • Winston: Tesla Cannon no longer ignores armor, Primal Rage health bonus reduced

DPS Heroes:

  • Ashe: BOB health increased to 1200
  • Echo: Duplicate no longer has max health limit
  • Soldier: 76: Primary weapon damage increased
  • Widowmaker: Base health increased to 225

Support Heroes:

  • Ana: Reduced ammo capacity, shorter ability cooldowns
  • Baptiste: Regenerative Burst reworked, increased healing
  • Kiriko: Increased healing output
  • Zenyatta: Reduced ammo, Discord Orb changes

Key Features:

  • Return to 6v6 format (2 Tanks, 2 DPS, 2 Supports)
  • Significant tank nerfs to balance dual-tank gameplay
  • Focus on team coordination and strategic positioning
  • Available for a limited time only

These changes aim to recreate the classic Overwatch experience while maintaining OW2's core gameplay elements.

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